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I think if RDNA 2 competes against the 3000 series in Raster but not in ray tracing and no real answer to DLSS, it's gonna flop. During the Pascal days, competing in Raster would have been good enough but the playing field as changed. The future is Ray Tracing proven by how many AAA games are adding Ray Tracing and Big Navi will have a hard time competing against even a 3060 with games that have DLSS.

Now personally, if it can compete against Raster + Ray Tracing + lower price point will mean that it will be good enough for many to skip on DLSS. So it really needs to be fap worthy on Raster + Ray Tracing at the very least. Oh and Drivers need to not be shit this time around.



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850