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RolStoppable said:
Hyrule Warriors was great because it came at a time when the main series was puzzle-obsessed, so the focus on big battles was a refreshing change of pace. Unfortunately, the framerate in co-op was terrible at times.

Fire Emblem Warriors was a better game in pretty much every way. Still, the enemy spawn rates in co-op were less than good which lessened the whole experience.

Hyrule Warriors: AoC is the second Switch game, so hopefully the developers are now skilled enough with the hardware to get both framerate and enemy spawn rates right in co-op. Single-player was good in all Nintendo-themed Warriors games, but rocksolid co-op would be icing on the cake.

Yeah, I remember suffering through some choppy co-op on WiiU. 

But I'm excited, particularly about Nintendo's direct involvement in the design of the game. I liked Hyrule Warriors, but the Musou genre by nature is repetitive. Ideally, Nintendo will bring more mechanics and systems from BotW into Age of Calamity.