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ArchangelMadzz said:
Pemalite said:

Indeed.
However, Multi-monitor gaming is a thing which allows you to take 6x displays and "stitch them together" which gets around the single display bandwidth issue for 16k and higher resolutions.

True, it's just not a good user experience to configure, Like at all ahaha

I used to run triple monitor years ago. 3x 2560x1440 panels for a 7680x1440 resolution.
It was actually really seamless with Eyefinity. (Which arguable is better than Surround Vision from nVidia.)

Either way, the PC has no limits, only your wallet. Haha

ViktorBKK said:

Good morning!

Of course you are correct that consoles & PCs are "apples and oranges". The point is not to make a direct comparison but to get a general idea of what is the standard for each industry and where we are headed in general. If you look at the PS4 era, GPUs at the beginning of this generation had 2-3GB video ram. At the end of this generation 8GB of GPU memory has become the standard. Even the RX480, a mid-range card from 2017, had 8GB of video ram.

A Radeon RX 480 is going to give you a far better experience in gaming than a base Playstation 4, it's more aligned to an Xbox One X if anything.

A Radeon 7870 will give you a similar experience to a base Playstation 4, some games will be better on the 7870, some will be worst, but that is the general ballpark.

ViktorBKK said:

Now console memory is not directly comparable to PC memory. Consoles however, do dictate games development, and they have just doubled their memory.

The PC has a different memory set-up to consoles... And games are typically developed on PC and thus developers keep the different memory configurations in mind.

In short, memory has never really been an issue on PC because the PC is a memory rich environment compared to consoles or mobile.

ViktorBKK said:

Do you honestly believe that a mere +2GB from what has been the mid-range standard since 2017, will last you the next generation ?

I never asserted that.

ViktorBKK said:

And last but not least, nVidia has a criminal track record for this kind of behavior. They have repeatedly gimped their cards on memory to render them obsolete a couple of years down the road, so you have to buy the next model. Fermi, Kepler and the "60" class cards for both Pascal & Turing are prime examples.

This isn't an instance where nVidia has "cheaped out" on memory capacity, GDDR6X has a massive bandwidth advantage over GDDR6, however it's currently only available in 1GB chips with 2GB chips coming later, when that occurs nVidia can take advantage of that.

ViktorBKK said:

If I was in the market for a high end GPU this season, 16GB is where I would set the bar. Nothing less.

Or... Simply buy the best you can afford at the time.

An 8GB GPU is perfectly adequate, the PC isn't a console, 16GB GPU's aren't required yet.



--::{PC Gaming Master Race}::--