HoloDust said:
I guess this is only video so far that shows what's possible with it (1440p@30fps): |
It should be noted, that the whole scene is using raytracing. There is nothing prebaked. So, shadows, global illumination, reflections, lights and so on, only done by raytracing in realtime. Most games do only one of those things, be it reflection (BF5) or just shadows (Shadow of the Tomb Raider). Some do a bit more like Control.
Intel Core i7 8700K | 32 GB DDR 4 PC 3200 | ROG STRIX Z370-F Gaming | RTX 3090 FE| Crappy Monitor| HTC Vive Pro :3