| couchmonkey said: I enjoy a good cutscene or game story, but I feel like few games have any desire to edit the story down to keep the game moving along. In ga,es with dialogue boxes, I like to play a game where I read only the first sentence of each box of text, and see if the story still makes sense...almost half the time, it’s just fine. I also agree that TLoU is judged almost entirely on story and presentation to the exclusion of everything else. |
go to the 3 or 4 threads discussing the second game with a lot of posts and you'll see you are very wrong. It does have a very big and complete package, with story being only one of the elements.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







