I don't like rumble. I always have it turned off. But I understand that this haptic feedback has a lot more nuance. I'm excited to try it at least. Adaptive triggers sound like they'll be fun to use if they get the functionality just right as well. I'll probably leave both features on throughout my first next-gen playthroughs and go from there. Haptic feedback in Demon's Souls has my attention, and so does the implementation of the adaptive triggers in R+C.
Sony, if you're reading this, do something new with The Legend of Dragoon. You will make me a happy man. Thanks.







