By using this site, you agree to our Privacy Policy and our Terms of Use. Close
SvennoJ said:
DonFerrari said:

The graphics seem great for the scale, but it seems that when you get close (at least your screenshots) it doesn't have that much detail and textures are simple (both understandable due to the size of the simulation).

Yep, lower than 200 feet and it starts getting pretty rough. The grass next to the runway looks pretty good but building textures are plain.

It's night time now

Landing at night, street lights are nothing but floating light points. Looks great from 200 feet up, rough from the ground. It's a flight sim, not ready for truck simulator (yet)

This seems gorgeous if you look for the small spots of light but don't pay extra attention to it.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."