| JaggedSac said: Real graceful. http://www.gametrailers.com/player/15211.html
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Like I said, the problem lies with developers making you use the boundary box to turn, which makes things clunky unless your enemy is already ahead of you.
Read my post.... If an FPS were to be set up like I wrote you would be able move without having to change your aim, so you can aim just as freely and as fast as in Wii Play, and you could move just as fast and freely as dual analogue.








