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Soren0079 said:
EpicRandy said:

It's absolutely possible for unity games to have stunning visual.
The problem, like others pointed at, is that it is more used with Indie than AAA.
From my experience 3 main issue come to mind as to why that is. (this maybe a little dated mind you)
1) Unity have frequent update which add/update/remove feature which does not help for stability. So if you develop an AAA stability of the engine is important.
2) The way unity save scenes is not trivial to use with source control and merge tool for code sharing.
3) Unity use C# (which is awesome) but the vast majority of AAA dev still use C++/Unreal. Even tough C# is way more user friendly and readable than C++/unreal dev teams skills and experience would have to completely be renewed which would be both costly and time consumming.

Ah, Unity has dealt with all of these issues but game development takes many many years for big budget games so we probably won't see anything signifigant for another two or so years.
The issue is that Unity doesn't ussually develop it's own AAA games to show off it's tech like Epic does with Fortnite and it used to do with Gears of War.
Unity does develop VR,AR and CGI animated films to show their tech instead.
I suppose Iron Man VR would be the first big game made since Unity fixed the 3 issues that you mentioned. (Actually that might be COD Mobile).

Issue 1 and 2 may have been dealt with by Unity, number 3 thought may only be deal with by devs themselves through business decision, investment in formation,smaller project to get used to and/or hiring. The bigger the studio is the harder it is to make the switch.


On the other side c# development should result in cost reduction which is the main benefits of Unity but it has yet to convince most big studios.