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JWeinCom said:
COKTOE said:
I appreciate a good consumer rage thread. It's a rich u of my early history here. I can see where you're coming from with the way the game was promoted with, at the very least, a highly dubious bullet point. "Nintendo Switch Online Compatible"? Quiiiite the stretch when all that is referring to is cloud saves. And the policy is pretty terrible too. I wasn't even aware how poorly Nintendo and Sony treat customers in this regard.

But... if you click on the page the game tells you exactly what it supports. 

Yes, and I always do more than make a cursory glance when purchasing, but the Online Compatibile lable that proceeds that page could give a customer the wrong impression.

Online compatibile, to most people, does not mean cloud saves. If one were having a casual conversation with a friend about a game, and the friend mentioned as part of the description that it was online compatibile, they would probably wouldn't think the friend meant it was capable of being patched to fix bugs and nothing else. In fact, if he did frame things in such a way, you may look at him funny. That's just expected. Industry standard. All games do it. Why would you even mention that it's "online compatibile" when it's online functionality is so inconsequential? Not unlike cloud saves. Why lable it like that at all? Keep it as part of the product description, but don't put it out front.  It doesn't seem to be the way MS does things. It certainly isn't this way with PS. I guess all my PS4 games are "online compatibile" by this standard.

Speaking of which, and just as an aside, I find it amusing that this filter produces results that total 3696 games, which is basically the entire Switch library. So why even bother with the distinction?

Last edited by COKTOE - on 16 August 2020

- "If you have the heart of a true winner, you can always get more pissed off than some other asshole."