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Doom/Quake
Too fast paced and brown for me. I also got bored of the very basic find-key-to-open-door puzzles after Wolfenstein 3D and Blake Stone. I don't know, I'm picky when it comes to the FPS genre. UT2004 was colourful enough for me. Tomb Raider had complex enough puzzles. But you can keep your generic FPS action shooter that popularised the genre.

Ultima VII
See, this is a weird one. You know all of those supposedly bad changes they made for Ultima VIII? I liked those. Yes, I'm a big fan of the whole Ultima series, just not the most critically acclaimed part of it. I don't know why. I like IV! Maybe it's because Ultima VIII was the first modern Ultima I played. Maybe I just like night time. Maybe those subtle improvements they made to the interface swung me. Eh.

BioShock
Too dark, too scary. Half of the challenge of this game was working myself up into a state where I could play it for 5-10 minutes. I don't like hearing noises in the dark. I also found the game a bit, well, slow. Never played System Shock, don't think I want to.

World of Warcraft
I made a bull-man and played this for about four hours. People weren't very friendly and spoke mostly in lowercase abbreviations. Aside from the fact that for a multiplayer game it didn't feel very multiplayer, it became quite apparent that everything was going to take a lot of experience (gold, etc.) to get. And everything I had to do to get experience would take time. Time that would be spent either furiously clicking to kill, or buying and selling things through the game's faux email system. No thanks.

Duke Nukem 3D
Ah, Duke, how the once mighty fell. The first two Duke Nukem games were awesome platform games with an edge-of-your-seat shooter feel. Kind of like a 3D shooter in 2D. Aiming your weapon (by jumping) was always really important, the obstacles required much athleticism to avoid and the bosses were huge. This sequel felt like a different game to me. In fact, most of the "XYZ 3D!" me too sequels of the day (looking at you, Simon the Sorcerer) had the same effect on me. The game itself was okay, I guess, I just don't think it deserved the sort of attention it got. That, and I really sort of lost my motivation after visiting the strippers.

More to come. This is fun.