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MGS2,3- It's nice to actually play games rather then spend hours watching pointless cutscenes about an overly complex dull plot.

GTA4- There's something wrong with a GTA game that spends the first couple hours driving people around with virtually no killings.

Assassin's Creed- The only thing worse than doing the same three mini-mission before the kill was having to go talk to those 2 god awful doctors constantly, at about the time things would finally get enjoyable you'd get sucked right out of the story into a bleak apartment to listen to some psychobabble that's very nearly on par with MGS2.

Super Mario Galaxy- It's basically Mario64 but with better graphics and worlds that have been shrunk in half, everything is so god awfully linear that any exploring at all will simply result in you falling off the tiny little worlds.