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noshten said:
Farsala said:

I think the funny part is EA at #9, despite what most fans say about that company... Top western company besides Minecraft.

Just goes to show that despite everything football is still huge and Pro Evolution Soccer could be a big game on the Switch if Konami releases it next year.

Next year Konami could very well be the first Japanese 3rd Party to have a million-seller in Japan on the Switch. Momotaro Dentetsu sales in Japan are going to be huge this holiday, I don't doubt this will be the top-selling game in the franchise. It's months before the release and the game is still in the Top 5 at Amazon, there is also a 2nd version of the game at #77. And this is supposably a casual game that doesn't do the most pre-orders as the majority of people buying it do so at launch. Much like Super Mario Party, it will eventually get to 1M most likely at some point next year. 

Square's support on the Switch has always been good, they've been moving DQ audience there from very early on. They launched the second-most games from a Japanese 3rd Party behind Bandai Namco. With at least 8 games that have surpassed 50K physical sales. The main issue with Square has been supplied for their games, JRPGs are notoriously front-loaded and every time Square launches a JRPG on the Switch not named DQ they seem to underestimate demand. Octopath could have sold >250K physical if it wasn't impossible to find, Trials of Mana could have been around 150K, with the second-hand market they have surely missed some sales because of their approach. It will be interesting if they learned a lesson with Bravely Default 2

Bandai will have Pro Baseball Famista 2020 & Captain Tsubasa this year, coupled with a late port of Jump Force, people might complain about certain games missing the Switch but it's a matter of time before their entire pipeline is there. Bandai simply doesn't have much of a choice since the majority of the anime games they work on need to be on the device dominating the Japanese Videogame market. This year Switch has 87.47% of the hardware market... this won't change much with the PS5 launch. As outlined before even during the peak of Wii/DS Nintendo only had 66.7%:

  • 2016: 47.1%
  • 2017: 69.8%
  • 2018: 67.4%
  • 2019: 79.1%
  • 2020: 87.47%

Simply put the current situation is unprecedented and companies who haven't build up a good audience and brand awareness on the Switch are going to struggle to sell their games in Japan. 

At this point, I don't see much of the 3rd party support changing much, or at least for the better.

Atelier Ryza 2, SMT 3HD, SMT 5, NMH3, Bayonetta 3, Captain Tsubasa, Yokai Watch Y, Final Fantasy: Crystal Chronicles, and Bravely Default II appear to be some of the few games that are either:

- exclusive

- multiplats selling on the same day as other consoles

Square Enix does not seem interested in releasing any game from Nier on Switch and there appears to be rumors of the next Dragon Quest not coming to Switch.

Bandai Namco does not appear interested in release Soul Calibur VI, Tales of Arise, or any other high-profile game on Switch.

Capcom...we can count all of their new, original games on Switch with one hand at this point. Even have to kindly ask for more Street Fighter games, which leads me to believe the Switch will likely not get any of the upcoming fighting games. When SNK released more new fighting games (SNK Heroines and Samurai Shodown) on Switch compared to Capcom (USFII?), then you know something is off.

Sega..nothing new apparently is coming on Switch as of now outside of the SMT games. I wouldn't even be surprised after all the talk with Atlus after Persona 4 Golden's success on Steam that the Switch will get anything Persona outside of Persona 5 Scramble.

And I think I'm being reasonable with the games I'm expecting. I'm not expecting FFVIIR or RE2R. But if something like Astral Chain and Dragon Quest XI S can look and run great on Switch and succeed, then I have to wonder if anyone from these companies are seeing the sales success of the Switch.