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scottslater said:
PotentHerbs said:

A 20 second loading screen would kill the immersion. At that point, the level warping might as well get axed.

I think a talented developer could make it work without having to use loading screens to change the environment.

I mean, they could disguise the loading screens, and cut down the amount of assets, but I don't see how they get around something designed for the SSD rather than the HDD, especially when the appeal of the warping hinges on near instantaneous level changes.