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I'm not sure how Sony is focusing on GaaS? They might be looking to get a slice of that pie but they're still invested in massive single player experiences. With all the hype behind the IO/ SSD's, it does seem like a paradigm shift is coming, at least in terms of world/level design in games. I can already envision how the SSD can impact games like God of War 2, Spiderman 2, Days Gone 2, Silent Hill, GTA6 that don't include QoL improvements (IE. load times).

Graphics are becoming harder to distinguish but the jumps are still noticeable in level of detail, draw distance & lighting. This isn't even taking into account the CPU that is another massive upgrade. Or the PS5 UI that is apparently overhauled to be leveraging the new tech. As a PS fan, I'm a lot more excited for this generation than the start of the PS4 generation, based on the the launch year and the potential of the SSD/IO throughput.