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scottslater said:
JWeinCom said:

Lol... I just PMed you about this. But yes, the thread title is more fitting. As I said in my PM, it's part of my job to be on the lookout for users who are looking to start trouble, so sometimes that does lead us maybe to be overly suspicious. Next time something like this happens, I'll PM you first, because in retrospect that may have been the better option.

On topic... I don't think I'd say we're close to reaching the limits on graphical fidelity on consoles. But, I'd say that for there to be another SNES-N64 level jump, there would have to be a major breakthrough in technology. Improvement can still happen without that, but if technology follows the current trend, the differences will be more incremental.

All good mate, we live and learn.

Yeah, I haven't really seen anything that offers that "major breakthrough" in technology, even on PC.  I guess that's why I fell out of love of gaming after the 360 era, the PS4/Xbox One era just felt more of the same in prettier makeup if you will, lol. Still doesn't feel like a "generational" leap in gaming, which I think explains Microsoft's approach currently. The Switch has felt much more innovative in gaming than anything else in a long time.

Well, that's the thing about major breakthroughs. By definition you don't see them coming. 

But since you bring up Microsoft, I actually do think that's the most exciting aspect of next gen to me (and sort of current gen). I think distribution is probably the biggest area for change in gaming, and if it's done right it could be a true gamechanger. I think the 60 dollars a game model keeps gaming as a very niche hobby, and I think a better pricing model would cause the industry to blow up. Of course if you do it wrong you end up with something like the app store which would be terrible.