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Durante's been looking at the PC port so far for HZD, and his last paragraph got me lol:

"Overall, if all you want is 60 FPS and you have a relatively recent system and a sufficiently fast GPU for your target resolution, that should be easy enough to achieve as long as you take note of the settings and configuration requirements I pointed out in the performance deep dive section. However, chasing consistent very high framerates above that (e.g. 120 FPS) seems like a fool’s errand even on top-end hardware. Ultimately the game is a visual spectacle and the gameplay is not particularly fast-paced, so the severe sacrifices in graphics necessary to achieve even relatively consistent 120 FPS do not appear to be worth it in this case."

Also word's going around that it's not GG that was working on the port, but Virtuos studios, which has a known history of not so rgeat port jobs.

Honestly for the asking price and the fact that even high end hw is struggling with the game and no DLSS 2.0 in sight, I feel like that game is worth waiting for a deep sale. DS was clearly the superior port here.

Not a great look for a Sony first party game port job, getting the lesser studio to do the job just shows a lack of actual interest and care for an otherwise clearly lucrative platform.

Last edited by Chazore - on 06 August 2020

Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.