By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Barkley said:
DonFerrari said:

Problem is that Microsoft gaming department isn't only about their console and not even only about gaming right?

I have no idea about "not only about gaming", but yes it includes PC.

I don't know what are currently in the department, but last time I looked they had surface sales and Android Royalties counted on the numbers, reason why it was hard to see what was Xbox revenue and profit. Nowadays I don't know, need to check.

EDIT:

More Personal Computing

Our More Personal Computing segment consists of products and services that put customers at the center of the experience with our technology. This segment primarily comprises:

• Windows, including Windows OEM licensing (“Windows OEM”) and other non-volume licensing of the Windows operating system; Windows Commercial, comprising volume licensing of the Windows operating system, Windows cloud services, and other Windows commercial offerings; patent licensing; Windows IoT; and MSN advertising.

• Devices, including Surface and PC accessories.

• Gaming, including Xbox hardware and Xbox content and services, comprising Xbox Live (transactions, subscriptions, cloud services, and advertising), video games, and third-party video game royalties.

• Search.

Selected Product and Service Revenue Constant Currency Reconciliation       

 

Three Months Ended June 30, 2020

Percentage Change Y/Y (GAAP)

Constant Currency Impact

Percentage Change Y/Y Constant Currency

Office Commercial products and cloud services

5%

2%

7%

Office 365 Commercial

19%

3%

22%

Office Consumer products and cloud services

6%

1%

7%

LinkedIn

10%

1%

11%

Dynamics products and cloud services

13%

2%

15%

Dynamics 365

38%

2%

40%

Server products and cloud services

19%

2%

21%

Azure

47%

3%

50%

Enterprise Services

0%

2%

2%

Windows OEM

7%

0%

7%

Windows Commercial products and cloud services

9%

2%

11%

Xbox content and services

65%

3%

68%

Surface

28%

2%

30%

Search advertising excluding traffic acquisition costs

(18)%

1%

(17)%

So from all it can be seem Xbox also had a very strong quarter.

Revenue in More Personal Computing was $12.9 billion and increased 14% (up 16% in constant currency), with the following business highlights:

  • Windows OEM revenue increased 7%
  • Windows Commercial products and cloud services revenue increased 9% (up 11% in constant currency)
  • Xbox content and services revenue increased 65% (up 68% in constant currency)
  • Surface revenue increased 28% (up 30%in constant currency)
  • Search advertising revenue excluding traffic acquisition costs decreased 18% (down 17% in constant currency)  
Last edited by DonFerrari - on 04 August 2020

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."