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JRPGfan said:
DroidKnight said:

^ absolutely this. They won't solve "everything", but at least they will be working to solve issues.  Most fixes will be post launch.  Goal #1, solid gameplay.  Fix ugly secondary.

I'd imagine its much harder to solve this issue post launch than before launch.
It isnt possible to easily patch your way out of everything.
If they have 3 weeks extra (due to old build) or 6-7 weeks, in the grand scheme of things, it probably doesnt amount to much of a differnce.
They are supposedly releaseing at launch in november.
Thats 3 months away, and you need it ready, a month before launch date, so you can send it to get made and packaged into dvd box's and shipped off to retail stores.

How much does this game change over the next 2~3 months?
Chances are high it launches looking much like it did in the trailer.

On the upside:
Supposedly the single player(campagne), is its own thing standalone thing (which you pay for), and the multiplayer is f2p.
I heard a rumor that its a fortnite clone, set in the halo world. Its battle royal style halo.
Theres gonna be tons of skins & emotes & dances.

If three months were enough to make Halo Infinite go from current gen look to next gen then all games would look stunning.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

Azzanation: "PS5 wouldn't sold out at launch without scalpers."