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sales2099 said:
DonFerrari said:

Nope, you said it is the most sucesful ever. So unless you can compare the profit generated by both you can't accertain it at all. And it is ridiculous to try and put 6 months of GP from all subscribers to this game. The most data we have on sales is about 2M on X1 and 1M on steam, everything else is just "played through GP".

Well I was referring to GP SoT players who persistently play for the 6 month argument. But nm.

If this game continues to grow and stay popular for let’s say another year. There is just no way it can be deemed less successful even without data of any kind. I mean how long did it take for DKC 2 to come out? The legs would have been cut off after at least 2 years. SoT is growing after 2, that’s insane! 5 million new players in first half of 2020 alone! 

By next year I may not be able to prove revenue, but 100% more people would have played SoT a decent amount of this trend continues. 

You want to reduce success to number of players not profit. And not only that, you aren't counting concurrent players but anyone that at any time have played a game that is available for free to all GP subscribers. But whatever it affects me 0% if you want to consider this game their most sucesful, don't forget that companies love to repeat their success stories, and considering how this game came out I wouldn't want a company I buys games from repeating.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."