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DonFerrari said:
sales2099 said:

Well if your concern that people plying the game via GP isn’t bringing in the same revenue as people who bought Donkey Kong Country outright is an issue...

You could just factor in 6 months of GP costs and there ya go, $60. Or you could factor in the markets place where you can buy all sorts of cosmetics. I’m told the $5 cat AI companion has been very lucrative for Rare.

If we talking revenue I’m sure the game is holding its own. And in the end I think counting players instead of just sales is appropriate. After all we talking about popularity and if MS found a way to break down a barrier to entry that’s something that gives them a edge. 

Nope, you said it is the most sucesful ever. So unless you can compare the profit generated by both you can't accertain it at all. And it is ridiculous to try and put 6 months of GP from all subscribers to this game. The most data we have on sales is about 2M on X1 and 1M on steam, everything else is just "played through GP".

Well I was referring to GP SoT players who persistently play for the 6 month argument. But nm.

If this game continues to grow and stay popular for let’s say another year. There is just no way it can be deemed less successful even without data of any kind. I mean how long did it take for DKC 2 to come out? The legs would have been cut off after at least 2 years. SoT is growing after 2, that’s insane! 5 million new players in first half of 2020 alone! 

By next year I may not be able to prove revenue, but 100% more people would have played SoT a decent amount of this trend continues. 



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles.