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DonFerrari said:
sales2099 said:

Wow I thought N64 Rare fans were tough you seem to be part SNES Rare fan. A “rare” breed indeed. Ok let’s wait one more year. If this game continues to grow it would be pretty hard to claim more people played Donkey Kong Country back in the day, regardless of any revenue data. 

Are you playing the game of MS that using of people that played through GP as basically the same as selling the game? Because then we can do other silly stuff and consider Playroom the most sold exclusive ever with over 110M sales.

Well if your concern that people plying the game via GP isn’t bringing in the same revenue as people who bought Donkey Kong Country outright is an issue...

You could just factor in 6 months of GP costs and there ya go, $60. Or you could factor in the markets place where you can buy all sorts of cosmetics. I’m told the $5 cat AI companion has been very lucrative for Rare.

If we talking revenue I’m sure the game is holding its own. And in the end I think counting players instead of just sales is appropriate. After all we talking about popularity and if MS found a way to break down a barrier to entry that’s something that gives them a edge. 



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles.