By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Snoopy said:
DonFerrari said:

He said most successful, you want to reduce that to currently most played.

You really want to take that bet? Even young children that don't know Rare would likely have seem or played Smash or Donkey Kong Tropical Freeze as well. It is necessary a lot of distortion to pretend Sea of Thieves is more succesful than any other game created by Rare.

Most people that bought Gran Turismo (any of them) likely played over 100h, what does that have to do with anything?

Yes I see that it had 15M people playing the game and he is claiming it is the most sucessful game from then and sustain that claim with? Oh yes, number of people that played the game, didn't put revenue or anything else. What else we have is that it sold about 1M on Steam and had sold about what 2M on Xbox?

Success for a business doesn't mean good reviews/reception, just ask MCDonalds or Bank of america. It means money/popularity and you know it. I bet you most video game companies would like to have the sales and popularity of a mediocre COD over good reviews any day of the week. SOT is extremely well known now, just look at twitch.  I'm pretty sure most kids only heard or know about the old school donkey kong before Rare got their hands on it. Nice try.

So will you show the sales and profits numbers from SoT to prove the point?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."