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sales2099 said:
DonFerrari said:

He said most successful, you want to reduce that to currently most played.

You really want to take that bet? Even young children that don't know Rare would likely have seem or played Smash or Donkey Kong Tropical Freeze as well. It is necessary a lot of distortion to pretend Sea of Thieves is more succesful than any other game created by Rare.

Most people that bought Gran Turismo (any of them) likely played over 100h, what does that have to do with anything?

Yes I see that it had 15M people playing the game and he is claiming it is the most sucessful game from then and sustain that claim with? Oh yes, number of people that played the game, didn't put revenue or anything else. What else we have is that it sold about 1M on Steam and had sold about what 2M on Xbox?

Wow I thought N64 Rare fans were tough you seem to be part SNES Rare fan. A “rare” breed indeed. Ok let’s wait one more year. If this game continues to grow it would be pretty hard to claim more people played Donkey Kong Country back in the day, regardless of any revenue data. 

Are you playing the game of MS that using of people that played through GP as basically the same as selling the game? Because then we can do other silly stuff and consider Playroom the most sold exclusive ever with over 110M sales.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."