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DonFerrari said:
Snoopy said:

First off, we are talking about popularity and not quality. Sea of thieves is definitely a different beast today and some reviewers like gamespot went back and re-reviewed the game and gave it a good score. Second, DKC is only really well known with the older generation and not the newer generation. I bet a lot of young kids played sea of thieves, but never played or even heard of DKC. Nice try.

He said most successful, you want to reduce that to currently most played.

You really want to take that bet? Even young children that don't know Rare would likely have seem or played Smash or Donkey Kong Tropical Freeze as well. It is necessary a lot of distortion to pretend Sea of Thieves is more succesful than any other game created by Rare.

sales2099 said:

https://twitter.com/benjisales/status/1285206320191352832?s=21

This guy is very reputable. I mean in terms of $$$ revenue and especially engagement (their marketplace has cat and monkey companions = easy money) SoT is their most successful game by most metrics. Maybe Donkey Kong straight up sold more copies. Maybe. But I don’t know many people that played the game for over 100 hours like SoT. 

Most people that bought Gran Turismo (any of them) likely played over 100h, what does that have to do with anything?

Yes I see that it had 15M people playing the game and he is claiming it is the most sucessful game from then and sustain that claim with? Oh yes, number of people that played the game, didn't put revenue or anything else. What else we have is that it sold about 1M on Steam and had sold about what 2M on Xbox?

Wow I thought N64 Rare fans were tough you seem to be part SNES Rare fan. A “rare” breed indeed. Ok let’s wait one more year. If this game continues to grow it would be pretty hard to claim more people played Donkey Kong Country back in the day, regardless of any revenue data. 



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles.