DonFerrari said:
Having 10M people played the game hardly configures as Rare`s most successful IP. Let`s see if in 30 years the game will be remembered as DKC is still remembered, or as GoldenEye is still legendary, etc. I would say it is more likely it will be forgeted in a much shorter time. Also DKC, GoldenEye and other Rare classic games were the best when they launched, high critical acclaim, marvelous technical achievements, etc. That can`t be said to Sea of Thieves not even today and much less on its launch.
SNES sold about 60M HW, at a time a lot of people used to go to friends house to play, you can bet it had a lot more people that played DKC than the sales numbers show, even if through emulators. And Sea of Thieves sales probably didn`t cross 5M, most of the players came from GP. You are probably using a very odd metric to call SoT more sucessful than DKC and other classic Rare games. |
https://twitter.com/benjisales/status/1285206320191352832?s=21
This guy is very reputable. I mean in terms of $$$ revenue and especially engagement (their marketplace has cat and monkey companions = easy money) SoT is their most successful game by most metrics. Maybe Donkey Kong straight up sold more copies. Maybe. But I don’t know many people that played the game for over 100 hours like SoT.