Slownenberg said:
Yeah, talking in general globally here, but when you consider something as old as Skyrim that's available on everything else for way less money still has sold over 1 million copies on the Switch while being priced at $60 that should be a huge green flag to all third party devs that Switch owners will buy up millions of games if third parties just bothered building AAA games for the Switch. And specifically for popular games in Japan like MH it just makes no business sense to not have the game on the Switch built for the Switch. They're literally missing out on many millions of sales with that one game. |
And that’s the thing. AA-AAA doesn’t necessarily mean games like FFVIIR or RDR2. If a quality action game like Astral Chain or a quality JRPG like DQXIS can sell well on Switch, why can’t a new MH or Capcom Vs. game do the same? Hell, USFII apparently sold well on Switch, and it had a mediocre 3D side mode as “new” content. Even if Switch sold 100 million, Capcom is more likely to stick with PS5 only for SF6.