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Azzanation said:

Glad you can see what i am trying to say in my example, and not turning this into a PS4 vs XB1 post. The major profits is with the software and subs, the more software and subs sold the more profit is made.

Look what Pokemon GO did for Nintendo, it made $7.5b in revenue for Nintendo just for 1 game and it wasn't on a Nintendo platform. 360 lost $3b in hardware and PS3 lost $5b in hardware by 2013. Excluding the profits Live made for the 360 and the profits from the games sold on both consoles, the Hardware lost billions. 1 game from Nintendo did the complete opposite number 

Currently the top 6 best selling Steam games, 4 of them are from Xbox. Add PC GamePass subscribers to the mix and you can start seeing the growth. Xbox is covering more markets and soon Streaming will be in the mix as well.  

You don't need to explain this to me as I totally understand what are you talking about. My question is: why do you think that success of games made by MS internal studios on Steam is suddenly gonna triple their revenue or something that you heavily suggest judging by your posts. What makes you think that it will suddenly result in such a huge growth of revenue that it will not only offset the potential tens of millions consoles sales loss and therefore the loss of all the royalties that could have been made from the software sales on these consoles, but also will allow MS to somehow become bigger than Playstation? That's the question