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DonFerrari said:
Captain_Yuri said:

Yea that's true but it still has to render a lot of things like the buildings, trees, cloud, lighting and etc as resolution is just one aspect of the pie. Lowering resolution helps greatly at times but there's still other things the GPU still needs to render which is why there's a difference in frame rate going from Ultra to low.

Yep, I believe they done the ultra at 540p just to compare the aspects on the effects, because when playing it wouldn`t made much sense to pair both (well unless DLS2.0 done miracles to upscale it).

God I wish they had DLSS. Specially since they are planning to put ray tracing and have VR support in the future. If the performance seems low now, just wait until you enable Ray Tracing and VR. It will make a PowerPoint engineer have an orgasm.



                  

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