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Conina said:
hinch said:

I doubt he was talking about hardware, moreover the concept. This was at a time people thought dual screen play was a good idea for consoles. A lot of video game guys thought this was the way forward but yet hardly third party supported the console largely due to the disparity in specs. The dual screen aspect also was good in theory and at the time but in practice it wasn't necessary. DS was the tech in its era, but then everyone got over it.

No, he was talking about the hardware and the porting capability: https://www.gamespot.com/articles/valve-says-wii-u-fits-better-with-its-tech/1100-6320886/

But that comparison was Wii U vs. Wii, not Wii U vs. 360 or PS3.

"Wii U seems to be a lot more powerful than the previous generation," Valve Corporation president and cofounder Gabe Newell told Joystiq. "It sort of fits better into the scalability in terms of graphics performance and CPU performance, so I think it'll be a lot easier for us to fit it into our scalability model... Now it's a lot easier to look at Wii U and have it fit within that framework."

Ah yeah he was saying that in 2011 :P  Wii U launched on the tail end of 2012 and then other consoles released in 2013.

And he was talking about the specs from Wii U from Wii. Which, to be fair is a big jump from the latter.