goopy20 said:
I'm also not sure what to think of it. If you look at the success of Fortnite, then it makes sense that that is the type of games MS hopes to recreate and have it locked behind GP. But ever since Epic released Fortnite, they haven't released anything noteworthy since. I mean why would they when they can just keep updating Fortnite and make way more revenue? I'm a bit afraid we will see the same thing with MS's first party games. Grounded was just released on GP. It's great and I can definitely see it becoming a big game for MS. However, after playing for like an hour, I got a message that I already completed the story content... Multiplayer also doesn't seem to be working so it's obviously a game that isn't finished yet. If it becomes a smash hit, it wouldn't surprise me if Obsidian would put all their resources in it and it could be a while before we seen anything else from them, like Avowed for example. I also don't like the idea that there won't be a new Halo and I have a strong feeling Fable, Forza and Everwild will all follow the same GAAS formula. |
Games as a service and gamepass, is the Xbox strategy.
For it to work, you need a large user base, which means not dropping old devices.
The drawback is this limits your game design, and graphics.
Now theres work arounds, artstyle can cover for alot of it.
Ei. dont try to make realistic looking games, its too demanding.
Go with less complexity, and cartoony looks, is easier on the hardware.
Thats why alot of these games (fortnite) arnt so demanding, and scale well with hardware.
Xbox is obviously attempting something akin to that.
343 said Halo Infinate is the last stand alone halo you will get (for atleast 10+ years).
They will do occasional dlc and expansions for it. It'll be a GaaS style halo.







