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Tuesday news, the second part:

Warhammer 40,000: Darktide will be developed alongside Vermintide 2
https://www.pcgamer.com/warhammer-40000-darktide-will-be-developed-alongside-vermintide-2/
After years of letting us chop up evil rats in Vermintide, Fatshark's heading to the 41st millennium, where a group of Inquisitors will delve into a hive city that's been taken over by a Chaos cult. Warhammer 40,000: Darktide is another co-op first-person melee affair, but the studio won't be tossing the previous game aside.

Shing! dev diary reveals how the 2D beat-'em-up trades buttons for analog sticks
https://www.pcgamer.com/shing-dev-diary-reveals-how-the-2d-beat-em-up-trades-buttons-for-analog-sticks/
A new dev diary for the side-scrolling beat-em-up Shing! explores how the developers are working to modernize and expand the genre, without making it overly difficult for newcomers to pick up and play. Developer Mass Creation also revealed the release date today, announcing that the game will be out on August 28.

If regular chess isn't hard enough for you, try 5D Chess With Multiverse Time Travel
https://www.pcgamer.com/if-regular-chess-isnt-hard-enough-for-you-try-5d-chess-with-multiverse-time-travel/
Chess is a game so complex that even with all our computing power it remains unsolved, which means that the perfect strategy has yet to be determined. And that's just boring old regular chess. It gets considerably more complicated when you and your opponent can use time travel to send your chess pieces into the past and create different parallel universes. Now thinking ahead isn't enough—you have to start thinking a few dozen moves behind and a whole bunch of moves sideways.

Twitch's Indie Showcase will feature Garden Story, Nuts, Werewolf, and more
https://www.pcgamer.com/twitchs-indie-showcase-will-feature-garden-story-nuts-werewolf-and-more/
The relentless cavalcade of online events continues tomorrow with Twitch's Indie Showcase, an up-close look at "hidden gems" chosen by the Twitch community that will include gameplay, developer interviews, and a few special Easter eggs.

Hideo Kojima wants to work with manga artist Junji Ito on a horror game (updated)
https://www.pcgamer.com/hideo-kojima-wants-to-work-with-manga-artist-junji-ito-on-a-horror-game/
Update: Manga artist Junji Ito says he overstated Hideo Kojima's offer of a collaboration in a recent interview. He intially told Comic Book, via a translator, that Kojima invited the mangaka to work on a horror game that he might be designing, but now he claims it was just a remark made at a party.

This cute sim lets you build tiny gardens at the end of the world
https://www.pcgamer.com/this-cute-sim-lets-you-build-tiny-gardens-at-the-end-of-the-world/
I like my post-apocalypses to be verdant. Keep your radioactive deserts and give me nature devouring the corpse of civilisation. That's Cloud Gardens' pitch: help plants grow amid urban ruins at the end of the world. It's an aimless, meditative little garden sim, and it's coming to Steam soon.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.