| routsounmanman said:
software support is dictated by the sales volume relative to the competition and that's where 360 shines; IMO Microsoft shouldn't adapt to the casual market during this generation rather endorse the hardcore customers even more. The console just needs tons of advertising in Europe (Japan is lost) and a price drop in the Americas.
|
Software sales are relatively high compared to the hardware sold specifically due to selling to the most ardent enthustiastic videogame players. That market runs out far quicker than the general market (much less the 'casual' market), and eventually appears small compared to everything else.
There's nothing wrong with tapping the enthusiast market (i.e., hardcore), but that alone is a recipe for exiting the market.







