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PS5 had the better conference:

- They showcased what the SSD (Ratchet and Clank) and the Dualsense controller (Astrobot Playroom) bring to next gen. Meanwhile the Xbox Series X hasn't demonstrated the power advantage in anyway.

- Sony's pipeline is far ahead in terms of development. Most of the SIE games at the conference will most likely release by the end of 2021. Compared to MS, most of their projects (Avowed, Fable, Everwild) seem to be early in development, and won't be out by 2022 the earliest.

- PS5 had larger franchises (GT7, Miles, Horizon:FW) that can appeal to the masses, sell 10+ Million units, and move hardware in the launch year. MS only has Halo for launch and a bare bones 2021. 

- More gameplay for the PS5. The Xbox Series X conference had one gameplay demo (which is currently being meme'd) and a ton of trailers that didn't even give us snippets of gameplay. Even for something like Horizon Forbidden West, predominantly a story trailer, we got little snippets for gameplay.

- There was more surprises in the PS5 conference. Spiderman: Miles Morales and Sackboy were unexpected but welcome surprises. They were more new IP's, such as Stray, Returnal, Project Athia, Pragmata, and for the latter three, they're AAA. Absolutely no one saw the PS5 Digital being available for launch either. For MS, the only true surprise they had was Avowed, and it was a teaser.

- The hard reality check of cross generation development. Some here will still deny this but the jumps in the SSD + CPU simply don't scale to older, much weaker hardware like the PS4/Xbox One. 

Last edited by PotentHerbs - on 24 July 2020