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MikeB said:
DirtyP2002 said:

haha 8 of those PS3-games did not even sell a million units, while the 360 has 16 further millionsellers besides those you listed. 4 of these further millionsellers are 360-exclusive.

 

Like clarified in the original post, the 360 had a one year headstart. This resulted into an install base advantage when the PS3 launched and when games were released. But on average a PS3 owner buys about just as many games per year.

For example what this means, if both the average PS3 owner and 360 owner buys 4.7 games per year, if 360 console owners from 2005 bought a 360 they would own 9.4 games on average by 2007. PS3 owners from 2006 will own 4.7 games on average by 2007.

Understand?

Software Totals:

Console Weekly Total Tie Ratio
1,079,625 (+12%) 75,844,534 6.15
1,000,621 (-3%) 100,032,193 4.25
844,663 (-17%) 106,653,529 9.06
616,287 (-42%) 33,090,545 6.41
346,634 (-13%) n/a n/a
242,809 (-4%) 51,282,013 3.96
Total 4,130,639

 tie ratio means average games per console, right? If the average PS3 owner buys as much software as the average 360 owner, why is there such a big difference? I am asking seriously! No trolling here



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