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BraLoD said:
DonFerrari said:

The 8.5 comes from the glaring defects the game have like your body entering other objects, you floating around, etc... a very good game, but not a 10.

Perhaps if they had used the aid of ND to iron out the bugs and things like that it would be an easy 10.

That happens sometimes, some games have clear flaws but you just love it so much.

You can enjoy it a lot more than that number represents it, but critics should score it accordingly to the flaws it have.

Precisely, and have no problem on accepting a game is a 7/10 while loving and accepting a game is 10/10 while hating it.

Most of times I can even recognize why it got that score even if it completly detached from my enjoyment.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."