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Otter said:
DPsx7 said:

What the crap is this? No. Granted I haven't seen a movie in a theater since 1999, but I don't think streaming is default. At least not before the virus shut everything down. Same with music since it's easier to make your own MP3 playlists. (I still buy CD's since that's all my car uses, then burn them for my MP3 player.)

Both of those are one way. Gaming needs to send huge amounts of data back and forth, doubling the latency and congestion. Like I said before, streaming will only be useful for mobile-sized games or makeshift BC/emulation.

I'm sorry but a lot of you guys are showing your age & or stubborness. Such a visceral response based on your preference alone...

"The trade association estimates consumers spent $15.9 billion on subscription streaming, which now accounts for 63% of the entire home entertainment market."

People like the convenience of their entertainment not being attached to specific devices. They jump between mobile, desktop/laptop, TV. They go to a friends house and simply log in... they like not having to wait for downloads or hoarding 100s of GBs of entertainment around. They also like having a wide sample of experiences (see Xbox Game Pass/Spotify). When all of this comes at a cost effective price it's a no brainer.

...

With your second point, you're again referring to current tech hurdles which are overcome in time, it's a very mute point. No one is saying cloud gaming is going to dominate in 2021 or even at any point in the next decade, but it will grow. There are trade offs in quality of image, latency, but depending on your connection it's definitely a respectable experience with AAA games at the moment. So I don't see your comment about being reserved for BC/Mobile

What's clear is that cloud gaming is still in its awkward infancy, its potential market based off infrastructure is still small and the pricing models are far from being consumer friendly unlike Netflix etc. Although Microsofts announcement that xcloud will come bundled with  Gamepass is a step in the right direction and should be an interesting thing to follow.

P.S: Its actually much easier to make a playlist on spotify with instant access to almost all music releases, and you can share it with friends. Maybe not so convenient for your car journey if you lack bluetooth or the relevant ports. I'm on the premium services which also allows you to download all of your music for offline use too. 

Funny because on the case of movies the first service really was netflix and it only became more expensive not less, but already started at a reasonable price with the very obvious you pay to watch content but don't buy content, similar to what PSNow is and XCloud will be, Stadia is nothing alike.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."