Otter said:
No, it was a bunch of failed experiments 30 years ago and is now an operating commercial market which keeps growing year by year. I've already concluded that you're not capable or reasonable discussion so I'll remember to avoid any future discourse with you :) |
Not a good comparison with VR. VR has now grown to provide a tech which can be used by devs to deliver unique experiences. Have you played VR games yourself? Because VR requires a different approach to game design. Traditional games don't work too well in VR. They are like the worst version of the game possible. Examples Fallout 4 VR, Skyrim VR. Even Doom VFR which is a separate game, still is a lazy effort not much different from traditional console/PC games. On the other hand, there are games like Superhot VR, Beat Saber which are built specifically for VR and that's what makes them great. They provide unique experience. So, why am I bringing this up? VR is a supplementary thing to traditional gaming. It doesn't replace anything and never will. Stadia claims that it will replace consoles because of how technologically advanced it is. But it doesn't actually provide anything new in terms of game design. You claim that VR is an operating commercial market (in bold). Yes it is. But Stadia is not a new market, it's a different approach to already existing market, and not a good one. I would say, more inferior than what we already have.








