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PortisheadBiscuit said:
DonFerrari said:

Would say that deeply depends on the Software revenue. If SW sales on PS5 picks up very fast while on PS4 dies fast (same for subs) them sure they will like a fast transition and won't bother with deep price cuts to keep PS4 alive, now if that doesn't happen....

I agree. I also think their strategy might differ based on region. Seems like PS4 could sell forever in Eurppe, and it's still strong in the U.S. especially since the pandemic. I don't see Sony putting much effort to keep PS4 alive in Japan, I think they want to move on stat lol. Hopefully we'll see a super slim, hopefully with a disc drive because the pre-owned market is palpable. 

Also the money on the rest of world may not be that high, and for an american 50USD difference may not be that considerable but considering exchange ratios and wages in other countries that cut may be significative in places like Brazil.

So let's say Sony manage to do PS4Slim for 149 USD versus 499 USD PS5.

For a place like brazil would mean PS4Slim for R$800-1000 (or 80%-100% minimum wage) versus PS5 for R$5000 (or 5 minimum wages) that is quite expressive.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."