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Pavolink said:

- Mate it's not hard to understand when someone says most powerful dedicated gaming portable and you come up with non gaming tech or tech not even on the market you've not made a point at all it's like some one saying this particular Range/Land Rover is the fastest you can buy and you trying to bring up formula 1 vehicles or sports cars it not only comically doesn't fall into any of the said context it just becomes pushing a null and void point.

- New 3DS is a prime example of why your suggestion is bad how many games took advantage of it only one and that one from the platform holder themselves you know why? Because developers aren't going to ignore the rest of the userbase, Switch Pro was rumoured so many times it's a meme now last time they were sure a pro model was coming Switch Lite turned up instead.

- You want to know how we know? In order to release in 2022 tech available now you know the tech that won't do as good a job keeping up with platforms that match high end PC performances, 2024 was the minimum I gave not the only release date they can release it in 2025 and this was to ideally meet your better ports notion as in order to get that scenario 2022 is too early so Nintendo releasing a platform then would mean they're not considering what you are in fact it'll indicate it wasn't as much a factor for them. Your suggestion of rushing out a platform for ports in 2022 is a mind set of these platforms are coming out lets get a platform out quickly to keep getting ports that's what is know as a knee jerk reaction.

- Skyrim is a remaster of a 360 game the assets and all are the exact same only difference is it has a more stable engine and some different lighting I know as I mod the game on PC it was never a massive power required to run it, Doom and Eternal are demanding games yes but they are still small scale linear shooters these type of games are much easier to scale down than a demanding large scale open world game like TW3 which has more active elements. Yes shareholders can force a situation you know why? As investors it's their money powering the company and example is a Capcom being pressed constantly by them on MH for the Switch with recently being unveiled something is now in the works.

- Non of what you've posted indicates you've taken such factors in which is why the WiiU is the perfect example of what you're suggesting in fact it represents it down to a tee from releasing a more powerful hardware straight away to keep up instead of phasing out a prior success to trying to play part of the power game for multiplatform titles. You know why 2010 was the last good year for Wii? Because they had moved focused on to the WiiU in the developer reel for the platform developers told of how they were approached and introduced to the concept back in 2010 meaning those quiet years leading to WiiU were because they effectively did what you suggest they do with the Switch, the irony is what you're trying to point out in the shortcomings with the WiiU as a defence is what would happen in what you're pushing, PS5 and XSX are even higher level than what their predecessors were the latter were mid level. This is why the's a view that the current success has to be seen out in a more organic manner that's in line with the factors of the current success then trying to keep in line with those that have little bearing on it.

- Multiplatform games are ports always have been whether released together or staggered.