goopy20 said:
Identical in the sense how ultra settings on pc are identical to the base console versions. It's not like we don't know what that means. You can just check out some youtube videos and see for yourself. It obviously looks better but that's not the same thing as a generational leap we typically see when new consoles come out. That's not because pc's aren't far more powerful and could do a lot more with the engine, it's because they are designed to look and play identical across all platforms. HZW will be coming out in 2021 and we haven't seen any gameplay of Spider man yet. You seem to be convinced Spider man its just a cash grab but I'm sure there's more of a technical reason why its not coming to ps4. We will see but its not just about these early games that are cross gen with Xone during the first 2 years. I'm talking about an entire console generation where MS's exclusives will be designed around the limitations of the 4Tflops Lockhart and average pc's too. I was hoping RTX cards would be more common once the new gpu's come out, but they are actually expecting a price hike as there's a big demand from cryptocurrency miners. Will be interesting to see what the new gpu's going to cost, but I don't expect RTX 2080 like performance to become standard on pc anytime soon. |
I don't think there was any confirmation SM:MM won't come to PS4, but on technical reason not to just if dev don't want to use the assets on PS4 more than the assets they twiked for PS5. Because if the engine is the same with improvements they probably could easily make a PS4 version of it.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."