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Otter said:

It won't look like the PS3.

Key developement infrastructure like Unreal Engine 4 & Unity will ensure PS4 is still receiving games years from now.
Many developers simply do not have the resources, expertise or even the ambition to dump the PS4. Diminishing returns is something we've seen benefit Switch (it's literally the only reason it exists tbh) where the average indie game isn't that demanding to warrant skipping the system, now imagine thats the average AA/AAA. I think PS4 will actually have a post succssor life similar and maybe even longer than the PS2 for this reason.

From an internal perspective sony may drop software support for it entirely this year, hwoever I still have a strong suspicion some titles announced are cross gen but they're choosing not to speak about the PS4 version and/or are actively discussing cancelling it.

But first party support doesn't mean that much when 99% of game sales on Playstation are third party anyway.

It'll be very interesting to see how a $199 PS4 performs in the coming years.

So perhaps after not seeing a PS Three (a true slim version) we may get PSFour?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."