shikamaru317 said:
I'm not sure what you mean. When did they have the opportunity to become a top tier studio? Until Dawn was moderately successful, but it wasn't a huge success for Sony, and my understanding is that Sony decided not to fund a AAA Until Dawn sequel or spiritual successor, just cheaper VR games. Since Sony wouldn't fund a AAA sequel or spiritual successor, they decided to sign a deal with Namco Bandai to make a series of Until Dawn spiritual successors called the Dark Pictures Anthology. The first one released last year, and while not as successful as Until Dawn, was an ok game and sold fairly well. The 2nd Dark Pictures game releases in October and looks much more interesting than the first, and there are apparently 6 more planned, some of which are already in development. This Stadia game is likely a small side project. |
That seems excessive unless they are small episodes.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







