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Slownenberg said:
xMetroid said:
I don't see them releasing MK9 on Switch just cause they don't have to. Switch is rolling and MK8D is as well, releasing a new MK would just kill off the hype they could use for a new one during the first 2 years of the next console's lifecycle. Let them make an F-zero game instead.

I think it should cross 31 millions this year alone, so i expect it to end up towards the end of the 30s or maybe 40-41 millions if the Switch has a slow decline.

Yeah exactly. MK9 should be a big launch title for Switch 2, MK9 on Switch is just a "oh another Mario Kart?? why?" Unless they change up the formula and experiment with a new style of Mario Kart there is no reason Switch needs a second Mario Kart that is just gonna compete with the other Mario Kart and steal sales from it. Those resources could better be spent on other franchises.

What I think you're missing here, is that yes, releasing MK9 on Switch may keep MK8D sales to ~35mil, when it could potentially do 40-45mil without being replaced, which is a possible loss of ~10mil sales there... But, with how long they would've had since MK8 first released, having only done two DLC packs and a marginally improved re-release since, and with being later in the Switch life cycle while actually being developed for Switch from the ground up, it could be a far improved game with sales potential of 40mil+ itself.

So you take the ~35mil from MK8D, add in 40mil+ potentially from MK9 and even with the ~10mil loss you're still gaining 30mil sales. If you think MK9 could realistically only do 30mil+ this late in the system's life, that's still a 20mil gain. All that while giving a huge boost to the second half of Switch. Because while it already has a Mario Kart, this would be a new and far improved Mario Kart specifically made for the Switch, letting people know it's not going anywhere anytime soon. What other franchise could they devote those resources to for that kind of assured gain right now?

After all that, you can still begin cooking the next Mario Kart for Switch 2 and have it ready by year two or three. If they want to experiment with other franchises, like an F-Zero reboot, they can do it as a year one release for their next system, while also reassuring fans more Mario Kart and the like are on the way. This helps differentiate the new system while prolonging the Switch success.

tl;dr Nintendo shouldn't be prematurely holding back titles for a Switch 2 launch, when the Switch is only growing in worldwide interest and they can easily prolong it's success with a new and improved Mario Kart for the system, allowing them more time to plan and develop for their next system as well.

Last edited by Shaunodon - on 15 July 2020