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shikamaru317 said:

Let’s dive deep into each component:

  • The custom NVME SSD in Xbox Series X is designed for consistent, sustained performance as opposed to peak performance.
  • Assuming a 2:1 compression ratio, Xbox Series X delivers an effective 4.8 GB/s in I/O performance to the title
  • We added a brand new DirectStorage API to the DirectX family
  • Sampler Feedback Streaming is a brand-new innovation

So instead of just posting another PR fluff piece, you could have commented on the key information hidden in all the PR speak:

1. If the ssd is designed not for peak performance, what are the actual, measured average transfer rates? Still waiting for actual numbers..

2. Obviously the same wishful PR speak, complicated by multiplying two peak numbers together. Again, I want to see actual, measured average transfer rates.

3. And this runs on the Zen2 cores. So what is the actual, measured penalty for this (including all side effects like possibly bombing cpu caches)?

4. Yeah, really. Nobody ever figured out that one should only load data that is actually used. What software lab geniuses are we talking about here? This has been done on the AppleII (for obvious reasons) 50 years ago.