By using this site, you agree to our Privacy Policy and our Terms of Use. Close
scottie said:
sc94597 said:
obieslut said:
sc94597 said:
obieslut said:
i prefere exclusives games to be honest.

Exclusive games in my opinion are good becaue it it allows the developer to fully concentrate on one game and take better advantage of the hardware.

For example a game like GeOW or MGS4 would have not have been so graphically impressive if the ga,e were multiplat because with game like that you really do need to take full advantage of the hardware for it to run well.


Do you reslly think GT5 would be 1080p 60FPS if it was multiplat

Yes, I shouldnt' explain, but I will if you want.

 

Explain then

 

Well if you are referring to the xbox 360 not being powerful enought then I am going to tell you that the game isn't technically challenging to produce. Racing Sims never been, and its really easy to make the best graphics, framerate, and resolution. The worlds are far small compared to anyother game, which means that you don't have to load up much at once. You load most of what you see on the track, and GT5p, probably could run on both consoles with the same results. Now if you are talking about a bad port, then I woulld say that whichever console its getting developed for will get better results, but it would depend on the developer.

 

 

Wow, close but no cigar. The framerate and resolution is related to the speed of the processor, and the clock speed of the ram

The size of the level that it can support is related to the amount of ram.

 

To the original post - if exclusives hurt developers, they wouldn't agree to them.

Yes, obviously they hurt gamers who only have the dough for 1 console - there's very few games that you can't get with pswii or wii60

My point is that 2-3 years ago, they would be more willing to enter exclusivity, but the market is different to that which most developers thought. (hindsight)

So now they are doing timed exclusives, knowing that it will hurt them.

I believe that even this will become less as both the consoles market base increases as long as they stay close in sales as the developers want their money as soon as possible.

 



Predictions JAN 08

2008 PS3-19.5M(actual 19.5) XBOX360-23M(actual 27.5) Wii - 37M(actual 45.8M)

End of 2009 PS3-27 25M XBOX360-30 35M Wii - 48 63M (revised DEC 08)

Price Point
Mid 2008 Wii $250 Xbox360$249 Xbox360(HDD)$299 PS3 $399

Mid 2009 Wii $189 Xbox360$199 Xbox360(HDD)$249 PS3 $339

Mid 2010 Wii $ 149 Xbox360$159 Xbox360(HDD)$199 PS3 $289