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Phil is lying here and his statement is provable false.  He's used a classic bait and switch tactic too.

First, we know that lower power PC's hold back game development.  Ex-EA games game engine dev "The Cherno" said this one his YouTube Channel. ( https://www.youtube.com/channel/UCQ-W1KE9EYfdxhL6S4twUNw ) I think the video he said in was this one: https://www.youtube.com/watch?v=erxUR9SI4F0 - Although I've not watched it back to check.

Also Phil says how PC lower end rigs are not holding back Higher end rigs.  Let's pretend that this statement is true.  But he is clearly saying this in response to Sony and how Sony showed with games like Ratchet and Clank (the warp mechanic in particular) that PS5 allows them to create games that was impossible on previous hardware.

Well the problem with Phil saying that PC isn't held back by lower end rigs is that he is comparing apples to oranges.  A PC games HAS to be made with lower specs in mind, but also the hardware of a lower spec machine and high spec machine is pretty much the same really.  it's just faster/larger numbers of the same thing.

As we saw in the "road to PS5" video, the way data is moved around in the console is much different to a PC.  With the custom decompression and pipe line differences, it's not the same as just PS4 but with bigger numbers.

I thought Phil would be better than this.



Sony want to make money by selling art, Nintendo want to make money by selling fun, Microsoft want to make money.