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sales2099 said:
goopy20 said:

Everybody knows what real next gen games means man. We've never had a new console generation where we didn't get them. But have we ever heard any console maker say "Here's our brand new next gen console... But your old one will run the same games so you don't really need to buy it". 

I know MS breaking tradition. Change is usually met with uncertainly and skepticism. We used to the idea of console makers abandoning their player base day 1 next gen. Not a early adopter? Too bad wait till you ready to make the jump. Nintendo did a great thing with BOTW, not abandoning their WiiU crowd and showed a great game speaks louder then the game having a version somewhere else. If the Series X can show next gen improvements then who cares if late adopters get a inferior version?

Their method is 100% more consumer friendly and you know it. Still the irony is pretty huge considering their top launch title, Spiderman MM, is very likely a cross gen style game with many assets from the original PS4 game, with next gen facelifts for PS5. The audacity on you to have this kind of double standard. 

You are wrong man.

Sony released games for PS1, PS2 and PS3 even after the sucessor had released. PS4 is receiving TLOU2, FF VIIR, GoT, etc months before PS5 release. But after a console release it is expected that they support the newer system. Meaning, titles that were near end of development will release on the system even if the replacement have released (perhaps with some remaster or port for the newer system) but like 2 years before the system is replaced all the new titles were already made thinking about the next gen system, and even some titles that got some issues during development on original system may become crossgen (like BOTW).

sales2099 said:
DonFerrari said:

So if Halo on XSX compared to X1 doesn't show the same difference as Witcher 3 high end PC vs Switch we can expect you to complain a lot?

To be fair Xbox One is more capable then a Switch. Point being Goopy seems to think it’s a resolution and FPS bump and they call it a day. I’m thinking textures, ray tracing, draw distances, AI, just off the top of my head. If the differences are so small that upgrading isn’t warranted, then sure I’ll complain. But I doubt that. 

Don't deflect to goopy, you were the one comparing X1 to XSX difference to Switch to High End PC. And looking at Halo 5 on X1 I hardly think you'll have a gap as noticeable as those images of Switch versus High Eng PC for Witcher 3.

And Goopy isn't saying it is just res and FPS bump and call a day. He is saying that if you pick the same game 720p30fps on X1 and run it at 4k120fps on XSX then you won't really have any juice left for anything. 720p image is less than 1Mp while 4k is over 8Mp, the difference in resolution is 9 times which would almost get the whole GPU power difference from X1 to XSX (just look at X1 vs X1X, the power difference there is about 5x so games that were about 1080p on X1 could be 4k on X1X with not much added after that, but games that were 720p wouldn't be native 4k on X1X) then you want a 4x frame rate that would put it at 36 times difference. Let's say Halo Infinite is 1080p30fps on X1 and 4k60fps on XSX that would already consume 8x difference in GPU so there would be just a little more to be used on improving other stuff, and if Halo Infinite aims for 1080p60fps on X1 sure the jump will look bigger on XSX because the rendering will only get 4x GPU difference so will have a lot of power available to other stuff but that big jump will be achieved by Halo Infinite looking subpar on X1.

You are still stuck on the more pixels = better image quality as sole factor even after I explained to you that you can have 1440p checkerboardered to 4k and using the power saved on other effects giving you much better image quality than using that power just to draw native 4k. Sure a lot of crossgen games will be 4k60fps or 120fps on PS5 and XSX, that is because they will be made to be around 1080p30fps on PS4 and 720/900p30fps on X1 and with very little extra effort put on the PS5 and XSX version so all the power will be used for extra frames and res (reason why goopy have been complaining of MS strategy), but for games that have more ambition on IQ you can expect 4k30fps start of gen and certainly 1440p30fps will be common on AAA by the end of gen.



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