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Azzanation said:
SvennoJ said:

You do realize Fortnite and Minecraft weren't possible before their time, and it's only hardware / tech advancements that made these games possible. Fortnite and Minecraft are game play advancements, Crisis and Star Citizen are mostly graphical advancements.

Age of Empires 4 can benefit greatly from SSD. No memory limits to building / alterations. 200 player battle royale on a Earth size map. Near instant jump to any part of the map loading in the needed detail. Cloud computing to keep track of everyone's armies. Instead we'll probably just get AoE 2 with better graphics.

It's good for you you enjoy older games at higher res or the same old game play in higher fidelity. I love new experiences, hence only playing VR for well over a year.

You can always keep buying a PC to enjoy games at higher res/fps. But wouldn't it be nice to have new games unlocked from the constraints of slow HDDs. And traditional games will continue to be made. Heck we're practically drowning in retro games nowadays. And I greatly enjoyed streets of rage 4 as well. However, variety is the spice of life. New experiences is what keeps me interested in gaming. If it wasn't for VR, this gen would have been rather mediocre.

Minecraft and Fortnight are playable on Mobile phones, they don't require the need of state of the art machines to play. Minecraft is an 11 year old game and was in development a lot longer before than. It doesn't need tech to be fun. Its the gameplay that keeps people into it, not the visuals.

SSDs are awesome, however its not what makes games great, its just hardware at the end of the day, its definitely an improvement. AoE4 even if it was being made from the ground up on XSX wouldn't change how AoE4 plays because the developers are making the game to their vision, keeping it traditional for the fans that actually love those type of games. Age of Empires is not a 200 player Battle Royal game and i am sure many RTS fans don't want them to change there vision just because they have hardware to do so. 

Either way, weather you like it or not, its not going to change anything, majority of games due out this year and next year are most likely designed with current gen in mind so we wont see anything soon from Xbox and even Playstation that take full advantage of these systems hardware until at least 1 to 2 years into the console generation.

I am interested in seeing more game announcements, not how they are made, but that's just me.

I guess you are misunderstanding me. Tech made Minecraft and Fortnight game play possible. Without online access, no battle royale. Without relatively fast/reliable online access, no building in battle royale, a staple of Fortnite. Without HDD or other easily write-able storage, no Minecraft.

One of the last times I played AoE2 was when 6 of us came together at the office on a Sunday to play on the largest possible map size in LAN. Tech could not keep up. It went fine at first but by the time all six of us were running into the 200 unit limit the game or rather network code had crawled to a halt, 1 or 2 fps, unplayable and we had to forfeit the match.

What can SSD do, more units, more buildings, more changes, instant back and forth with hot keys. Picture in picture, multiple views, helping out the ram requirements and allow more variation and customization in units as well. The cloud can keep people connected for big versus matches and help out with overall management.

I'm interested in seeing more interactive game design instead of more graphic violence. Tlou2 looks great but my wife hates it, can't play it with my kids anywhere around, constant F words and extremely graphic kills. More building, less limits.