goopy20 said:
We know man, you already mentioned the 20% gpu difference 5 times now. So you think 20% more gpu power will make a huge difference but let me guess, a 4Tflops Lockhart or the 1,3Tflops Xbox One won't hold back Series X at all because uncle Phil says so... But I'm still curious if you ever played a game at 120fps and why you think that's so important? I'm also curious if you can tell the difference between native 4k and something like 1440p or checkerboard rendering. |
Don't forget Papa Phil said PS4Pro competed against X1S not X1X because apparently 1,3 vs 4,2 Tflops (3x) are a smaller difference than 4,2 vs 6? (40%) difference.
So it is obvious that X1 doesn't holds XSX down but it will be a world difference agains PS5. It will be like X1 1080p30fps, PS5 1440p30fps and XSX 8k120fps you'll see.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."